VERSION 2

66FAIRLANECUS.TXT        // Name of Car

0.35             // softness 

START OF DRIVABLE STUFF

-0.08,0.179,0   // Offset of driver's head in 3D space
80,-70          // Angles to turn to make head go left and right
0,0.175,0.2,30  // Offset of 'mirror camera' in 3D space, viewing angle of mirror
none,none,PRATBDRT.PIX,PRATBDHZ.PIX   // Pratcam border names (left, top, right, bottom)

END OF DRIVABLE STUFF

5300,5300,5300                        // Engine noise
stealworthy                           // Can be stolen
// Damage info for top impacts
1                   // Number of clauses               
  always            
  1                 // Systems count                   
  driver,1.5        // Damage                                  
// Damage info for bottom impacts  
5                   // Number of clauses               
  always            
  1                 // Systems count
  transmission,0.2  // Damage               
  z<0.25&x<0.25     // Condition           
  3                 // Systems count
  lf_wheel,0.5      // Damage              
  lf_brake,0.5      // Damage              
  steering,0.3      // Damage              
  z<0.25&x>0.75     // Condition           
  3                 // Systems count
  rf_wheel,0.5      // Damage              
  rf_brake,0.5      // Damage              
  steering,0.3      // Damage              
  z>0.75&x<0.25     // Condition           
  2                 // Systems count
  lr_wheel,0.5      // Damage              
  lr_brake,0.5      // Damage              
  z>0.75&x>0.75     // Condition           
  2                 // Systems count
  rr_wheel,0.5      // Damage              
  rr_brake,0.5      // Damage              
// Damage info for left impacts            
3                   // Number of cla
  z>0.25&z<0.75     
  1                 // Systems count
  driver,1.0        // Damage               
  z<0.25            // Condition            
  3                 // Systems count
  lf_wheel,0.5      // Damage                       
  lf_brake,0.5      // Damage                       
  steering,0.3      // Damage                       
  z>0.75            // Condition            
  2                 // Systems count
  lr_wheel,0.5      // Damage                       
  lr_brake,0.5      // Damage                       
// Damage info for right impacts
3                   // Number of clauses               
  z>0.25&z<0.75                         
  1                 // Systems count
  driver,1.0        // Damage               
  z<0.25            // Condition            
  3                 // Systems count
  rf_wheel,0.5      // Damage                       
  rf_brake,0.5      // Damage                       
  steering,0.3      // Damage                       
  z>0.75            // Condition            
  2                 // Systems count
  rr_wheel,0.5      // Damage                       
  rr_brake,0.5      // Damage                       
// Damage info for front impacts
3                   // Number of clauses               
  always            // Condition            
  2                 // Systems count
  engine,1.0        // Damage               
  transmission,0.3  // Damage                       
  x<0.25            // Condition            
  3                 // Systems count
  lf_wheel,0.5      // Damage                       
  lf_brake,0.5      // Damage                       
  steering,0.5      // Damage                       
  x>0.75            // Condition            
  3                 // Systems count
  rf_wheel,0.5      // Damage                       
  rf_brake,0.5      // Damage                       
  steering,0.5      // Damage                       
// Damage info for rear impacts
3                   // Number of clauses               
  always            // Condition            
  1                 // Systems count
  transmission,0.5  // Damage                       
  x<0.25            // Condition            
  2                 // Systems count
  lr_wheel,0.5      // Damage                       
  lr_brake,0.5      // Damage                       
  x>0.75            // Condition            
  2                 // Systems count
  rr_wheel,0.5      // Damage                       
  rr_brake,0.5      // Damage                       
                                                                  
GEAGLEF.PIX,GEAGLEF.PIX,GEAGLEA.PIX     // Grid image (opponent, frank, annie)

1                   // Number of extra levels of detail
8                   // min_dist_squared                

66FAIRLANE.WAM                         // crush data file

CARWSCRN.PIX        // Name of reflective screen material (or none if non-reflective)
100                 // Percentage transparency of windscreen         

2                   // Number of steerable wheels                               
7                   // GroovyFunkRef of 1st steerable wheel                     
8                   // GroovyFunkRef of 2nd steerable wheel                     

4,-1,-1,-1          // Left-front suspension parts GroovyFunkRef                        
3,-1,-1,-1          // Right-front suspension parts GroovyFunkRef                       
6,-1             // Left-rear suspension parts GroovyFunkRef                         
5,-1             // Right-rear suspension parts GroovyFunkRef                        
                                                                                        
-1,-1,2,1           // Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS    
10,9,-1,-1          // Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
                                                                                        
0.14                // Driven wheels diameter                                           
0.14                // Non-driven wheels diameter                                       

START OF FUNK

FA6CBLR
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
FA6CBLR,2,0,2,0
FA6CBLR,2,1,2,0
FA6CBLR,2,0,2,1
FA6CBLR,2,1,2,1

NEXT FUNK

FA6CBLL
constant
piss off
no fucking lighting bastards
frames
accurate
texturebits
VB
4
FA6CBLL,2,0,2,0
FA6CBLL,2,1,2,0
FA6CBLL,2,0,2,1
FA6CBLL,2,1,2,1

END OF FUNK

START OF GROOVE

FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0

NEXT GROOVE

FLPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
4
0,1,0
rock
absolute
8
0,0,0
y
0

NEXT GROOVE

RRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
5
0,1,0
spin
controlled
1
0,0,0
x

NEXT GROOVE

RLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
6
0,1,0
spin
controlled
2
0,0,0
x

NEXT GROOVE

FRWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
9
0,0,0
x

NEXT GROOVE

FLWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
10
0,0,0
x

END OF GROOVE

// END OF CRUSH DATA

START OF MECHANICS STUFF version 1

0.6                        // Minimum turning circle.
2.87                        // Brake multiplier.
2.87                        // Braking strength multiplier.
4                           // Number of gears.
202.3000                    // Speed at red line in highest gear.
12.000000                    // Acceleration in highest gear (m/s^2) i.e. engine strength.                                                                    

// Sub member: Root part
normal                      // Type
none                        // Identifier
66FAIRLANECUS.ACT                    // Actor
// Sub member: Joint data
none                        // Type                    
0.000000,0.043000,0.030000  // Centre of mass
1.75                         // Mass
0.295366,0.269021,0.700000  // Angular momentum proportions     
50.000000                   // Downforce-to-weight balance speed
4                           // Number of 'Wheels' entries.      
// Wheels entry #1                                              
0                           // Type                             
Left front                  // Identifier                       
FLWHEEL.ACT                 // Actor                            
-0.166,0.0900,-0.349        // Position
1                           // Steerable flags                  
0                           // Driven flags 
0.020000                    // Suspension give
0.38                        // Damping factor
1.0                    // Fractional reduction in friction when slipping     
84.000000,83.500000         // Friction angles 
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance
// Wheels entry #2                                           
1                           // Type                          
Right front                 // Identifier                    
FRWHEEL.ACT                 // Actor                         
0.166,0.0900,-0.349         // Position                      
1                           // Steerable flags               
0                           // Driven flags                  
0.020000                    // Suspension give               
0.38                        // Damping factor                
1.0                    // Fractional reduction in friction when slipping
84.000000,83.500000         // Friction angles               
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance            
// Wheels entry #3                                           
1                           // Type                          
Left rear                   // Identifier                    
RLWHEEL.ACT                 // Actor                         
-0.166,0.0900,0.2907        // Position                      
0                           // Steerable flags               
0                           // Driven flags                  
0.020000                    // Suspension give               
0.38                        // Damping factor                
1.0                   // Fractional reduction in friction when slipping
87.500000,86.500000         // Friction angles               
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance            
// Wheels entry #4                                           
1                           // Type                          
Right rear                  // Identifier                    
RRWHEEL.ACT                 // Actor                         
0.166,0.0900,0.2907         // Position                      
0                           // Steerable flags               
0                           // Driven flags                  
0.020000                    // Suspension give               
0.38                        // Damping factor                
1.0                    // Fractional reduction in friction when slipping
87.500000,86.500000         // Friction angles               
2.500000                    // Traction fractional multiplier
0.050000                    // Rolling resistance            

1                           // Number of 'Bounding shapes' entries.
                             
polyhedron
25					// number of points
-0.187180, 0.141856, -0.522434
-0.175840, 0.206221, -0.515027
-0.165930, 0.222155, -0.219553
-0.127101, 0.300895, -0.098135
-0.127101, 0.295957, 0.173628
-0.165930, 0.222155, 0.358225
0.000380, 0.307455, -0.112653
0.000380, 0.302517, 0.195887
-0.179686, 0.052073, -0.508196
0.127101, 0.300895, -0.098135
0.127101, 0.295957, 0.173628
0.165930, 0.222155, 0.358225
0.000136, 0.141856, -0.526458
0.000136, 0.206221, -0.509326
0.000136, 0.052073, -0.517170
0.187180, 0.141856, -0.522434
0.175840, 0.206221, -0.515027
0.179686, 0.052073, -0.508196
0.165930, 0.222155, -0.219553
-0.175840, 0.193875, 0.558225
-0.187180, 0.141856, 0.573040
-0.179686, 0.052073, 0.561389
0.175840, 0.193875, 0.558225
0.187180, 0.141856, 0.573040
0.179686, 0.052073, 0.561389  


0                           // Number of sub-parts.

END OF MECHANICS STUFF

// Materials for shrapnel
1                           // number of materials
27, 27, 27     // Color    


//damage vertices fire points
44                       // engine point
44                       // transmission
44                       // driver      
44                       // steering    
44                       // lf brake    
44                       // rf brake    
44                       // lr brake    
44                       // rr brake    
44                       // lf wheel    
44                       // rf wheel    
44                       // lr wheel    
44                       // rr wheel    


// start of keyword stuff              
CAMERA_POSITIONS
0, 0.1786, -0.35            // bumper position 
0, 0.272000, 0.021000       // cockpit position

CAMERA_TURN_OFF_MATERIALS
0                           // Count



// End of keyword stuff
END
